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Warsliks Woods

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Warsliks Woods is a massive, rough forest that spreads from Cabilis to the ocean to the north. In between lies the most untamed area near to Cabilis. This area is under the rule of the forest giants, who have made this area their home for generations, and the goblins, who long ago took over the ruins of an ancient trading post overlooking the gorge that runs through the area.

Level of Monsters: 1-30+
Types of Monsters: Decaying Skeleton, Scaled Wolf Pup, Scaled Wolf Elder, Goblin Scout, Goblin Watcher, Goblin Hextracer, Goblin Hunter, Goblin Outrider, Goblin Witchdoctor, Goblin Bonecaster, Goblin Aggressor, Goblin Skirmisher, Goblin Bloodtracer, Goblin Brawler, Goblin Battlemaster, Goblin Soothsayer, Goblin Spirit Caller, Goblin Pit Fighter, Goblin Warrior, Goblin Warlord, Iksar Footpad, Iksar Bandit, Iksar Brigand, Iksar Marauder, Iksar Manslayer, Iksar Pariah, Iksar Exile, Skulking Runtling, Skulking Bruteling, Pygmy Skulking Brute, Skulking Brute, Forest Giant Sapling, Forest Giant Greenwood, Forest Giant Evergreen
Notable NPCs: Grachnist the Destroyer, Pit Fighter Dob, Ssolet Dnaas, Iksar Knight, Iksar Bandit Lord
Unique Items:
Bracer of Scavenging
Bracer of Scavenging

MAGIC ITEM LORE ITEM
Slot: WRIST
AC: 9
DEX: +5 STA: +5
WT: 2.0 Size: MEDIUM
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL

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Iksar Scaled Gloves
Iksar Scaled Gloves

MAGIC ITEM LORE ITEM
Slot: HANDS
AC: 10
STR: +3 DEX: +3 HP: +10
WT: 4.0 Size: MEDIUM
Class: ALL except DRU NEC WIZ MAG ENC
Race: ALL

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Shrunken Goblin Skull Earring
Shrunken Goblin Skull Earring

MAGIC ITEM
Slot: EAR
AC: 3
Effect: Grim Aura (Must Equip, Casting Time: Instant) at Level 15
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

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Forest Giant Hammer
Forest Giant Hammer

LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 35
DMG: 10
WT: 8.0 Size: LARGE
Class: ALL
Race: ALL

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Forest Loop
Forest Loop

MAGIC ITEM
Slot: EAR
AC: 2
DEX: +3 WIS: +3 AGI: +3
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

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Goblin Knee Cracker
Goblin Knee Cracker

MAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 29
DMG: 5
WT: 3.8 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL

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Hammer of Flattening
Hammer of Flattening

MAGIC ITEM LORE ITEM
Slot: PRIMARY
Skill: 2H Blunt Atk Delay: 50
DMG: 13
WT: 10.0 Size: LARGE
Class: WAR SHD
Race: BAR TRL OGR

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Giant Grub Digger
Giant Grub Digger

MAGIC ITEM
Slot: PRIMARY
Skill: 2H Slashing Atk Delay: 49
DMG: 12
HP: +20
SV DISEASE: +5
WT: 8.0 Size: LARGE
Class: WAR PAL RNG SHD
Race: ALL

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Leg-Chopper
Leg-Chopper

MAGIC ITEM LORE ITEM
Slot: PRIMARY
Skill: 2H Slashing Atk Delay: 42
DMG: 10
WT: 9.0 Size: LARGE
Class: WAR
Race: BAR TRL OGR

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Earring of Grachnist
Earring of Grachnist

MAGIC ITEM LORE ITEM
Slot: EAR
AC: 5
STR: +2 HP: +10
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

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Scale Wolf Hide Boots
Scale Wolf Hide Boots

MAGIC ITEM
Slot: FEET
AC: 4
SV DISEASE: +3 SV COLD: +3
WT: 2.0 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL

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Goblin Sparring Gloves
Goblin Sparring Gloves

NO DROP
Slot: HANDS
AC: 3
SV POISON: +1
WT: 0.4 Size: SMALL
Class: MNK
Race: IKS

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A Froglok Hex Doll
A Froglok Hex Doll

LORE ITEM NO DROP
Slot: SECONDARY
CHA: +3
WT: 0.5 Size: SMALL
Class: ALL
Race: ALL

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Evergreen Ivy Ringband
Evergreen Ivy Ringband

MAGIC ITEM LORE ITEM NO DROP
Slot: NECK
AC: 3
STA: +1
WT: 0.5 Size: SMALL
Class: ALL
Race: ALL

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Totem of the Warrior Spirit
Totem of the Warrior Spirit

MAGIC ITEM LORE ITEM
Slot: RANGE
STR: +3 WIS: +3 HP: +10
WT: 0.0 Size: TINY
Class: ALL
Race: ALL

Related Quests: Burnished Wooden Staff Quest, Dark Binder Skullcap, Iron Cudgel of the Mystic, Iron Cudgel of the Prophet, Iron Cudgel of the Seer, Occultist Skullcap, Shackle of Bronze, Shackle of Rock, Zealot's Khukri
Adjacent Zones: Dalnir, Field of Bone, Lake of Ill Omen, The Overthere, West Cabilis
Zone Spawn Timer: 6:40
Name in /who: warslikswood
Succor/Evacuate: -1429, -468 (Outside Cabilis gates)
ZEM Value: 75 82.5 (110%)

Map

Map of Warsliks Woods

Warslik's Wood

  • 1. Goblin Fort with Pit Fighter Dob and Grachnist the Destroyer
  • 2. Hut with Goblins (island nw is where Ssolet Dnaas is located)
  • 3. Hut with outcast Iksar
  • 4. Hut with outcast Iksar
  • 5. Hut with Goblins
  • 6. Hut with Goblins
  • 7. Hut with Goblins
  • 8. Forest Giant Hut
  • 9. Hut with outcast Iksar and Iksar Bandit Lord who drops Bracer of Scavenging
  • 10. "Bandit Lake" - Lake surrounded by outcast Iksar
  • 11. Hut with outcast Iksar
  • 12. Forest Giant Fort
  • 13. Cabilis Outpost Ruins - Merchants selling Patch Hide Armor, Newbie Weapons, Food Items, and Survival Gear
Map of Warsliks Woods Tunnels

Warslik's Wood Tunnels

Dangers

The forest is dangerous because it is very easy to stumble across any of the monsters that inhabit the area, all of which are highly aggressive, every time you crest a hill or run through a few trees. Every monster on the list roams the forest freely, and every monster on the list will attack you as soon as they see you, no questions asked. This is the true danger of Warsliks Woods.

Otherwise, the area is relatively straightforward. Most of the creatures (other than the Skulking Brutes) appear in a fixed area or camp, and can be hunted with relative ease. Probably the largest problem is that the area really isn't designed for young broodlings. There isn't a "newbie" area near the entrance of the city where they can hunt weak monsters, instead the difficulty level increases rapidly the further away from the city a young Iksar gets. For this reason, although the levels listed starts at one, my recommendation is that you don't even try to hunt here until at least 5th to 6th levels, and even then pickings will be slim.

Benefits

This area has several good areas to hunt monsters in, despite what I've said above. First of all, every concentration of monsters has a nearby area that you are able to pull to when hunting them. For the goblins and the forest giants, you can pull them either away from their fort, or you can pull them to one of several relatively clear corners inside the fort itself. The goblins can be pulled to the southeast corner of their fort, which is also safe from patrolling goblins for a group. The Iksar around Bandit Lake can be pulled to the wall.

Otherwise, there's not much to be said for this area. It isn't open enough to be a good outdoors hunting area, and really only shines when a good group pulls one of the camps in order to hunt.

There is also a surprise in the sky at location 2715, 4411.

Traveling To and From Warsliks Woods

The city of Cabilis has a small outpost in the southeast corner of Warsliks Woods. In the northeast corner lies a narrow pass that opens up into the Field of Bone to the east. Along the western wall lies the pass to The Overthere a vast plains area rumored to hold the ancient Iksar shipyards. And somewhere, its entrance hidden, the Crypt of Dalnir is rumored to lie within the forest...

Noteable Camps

The Goblin Fort - located in the north of the zone (2883.80, -85.94) and #1 on the Map. This highly condensed fort has many goblins with various quest loot as well as rare Grachnist the Destroyer

The Giant Fort - located at #12 on the Map near the river and entrance to Cabilis.

What's in this zone?

Special:DynamicZoneList/Warsliks Woods